Unity Developer · C# Programmer
View Projects ContactHere you'll find a selection of my most notable projects: games, tools, and systems developed in Unity and C#. I focus on creating robust, clean, and functional experiences.
Realidad Helicoide is a virtual reality experience that recreates the conditions inside the El Helicoide torture center in Venezuela, featuring testimonies from former prisoners and detailed environments. Users can explore the cells, listen to accounts of torture, and understand the repression. The project raises awareness about human rights violations and advocates for the closure of such facilities.
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Airborne Arena is a VR racing–shooter where you play as a hoverbike pilot known as "The Prodigy." Advance through the ranks of Rider City's underground by racing in the campaign or challenging other pilots in multiplayer arenas. Use your body to steer your hoverbike and engage enemies with weapons and special abilities.
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In Room 502, you wake up trapped in an apartment you cannot leave. The tasks appear simple, almost absurd, but each action slowly reveals clues about what happened inside the apartment.
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Scene Slayer Tool is a Unity editor extension that helps you organize and manage your project's scenes efficiently. It generates a complete list of all scenes in your project, making it useful for large productions or for quickly referencing available scenes.
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A handy Unity editor tool that enhances any ScriptableObject field with a “New” button directly in the Inspector. With a custom PropertyDrawer, it streamlines workflow by letting you create ScriptableObject instances on the spot—no need to navigate menus or leave the current context. Simple, fast, and perfect for improving editor usability.
Learn moreIf you'd like to work with me or see more of my projects, feel free to reach out: